Spectral Audio EncryptionRead More
Led lights programmed to respond to live economic data feeds.Read More
We worked with artist and composer Lea Bertucci for her residency at Harvestworks in NYC. Lea was interested in modifying a traditional 4 stringed cello by adding piezo electric wire to each of the strings on the instrument. In doing this we would be able to process and localize each string discretely throughout a multi channel sound system.
The project culminated in a night of quadrophonic sound projects, called "Tetraphonics" at Pioneer Works and hosted by Clocktower Radio. A score for the instrument was produced by Bertucci, with MV Carbon playing the cello and myself doing live processing and spatialization of sound.
3D modeled hands for Anna KERead More
For Pioneer Work's annual benefit, the Village Fete, we collaborated with David Sheinkopf to create a unique projection mapping experience to show off Google's new VR app - Tilt Brush.
Tilt Brush let's users draw, paint and sculpt in 3-dimensions using the HTC VIVE VR headset. A demonstration for the app was setup to allow 3 simultaneous users paint at the same time. To show what they were seeing in their headsets a pyramid was constructed above the installation and our projection mapping/masking software allowed Google to project the three users' experiences accurately on the 3 surfaced geometry.
Read about it in the New York Times here.
Mach1 approached us about creating a head tracking device that could be used by their sound designers for VR Projects. Their studio specializes in sound for VR experiences and develops new technology for the placement of audio sources in game and cinematic 3D environments.
To allow their engineers to simulate the use of VR headsets without obstructing their vision during the mixing process, David Sheinkopf and I created for them a small tracking device that they can place on top of their headphones. The device simulates wearing a VR headset by reporting, wirelessly, the real-time rotation of their heads to a custom software/hardware setup capable of placing sound sources virtually in headphones, quad, or 5.1 /7.1 audio systems.
The 3D printed enclosure, software development, and circuit were all done in house in the Pioneer Works tech lab.
Smart Phone Live Stream / Custom Android App at the Schirn Kunsthalle Frankfurt
Out of Office - part of the 'Ich" group show at the Schirn Kunsthalle Frankfurt keeps the artist tethered constantly to the museum exhibit. Whenever Florian is within range of a cell phone tower or wifi, he is able to directly stream the screen of his Galaxy S7 Edge Plus to the massive flat monitor in the installation. When he's unable to stream his screen, the program notices and selects images from a dropbox folder which he can update remotely as he pleases.
An additional Android application was developed by our team which streams sensor data from the phone to Frankfurt and is used by their web team to display information about Florian's phone usage on the Schirn Mag website. Check it out HERE
The television monitor is situated within a larger installation and stands proudly on an inviting astroturf hill reminiscent of XP era Windows art. Just behind hangs a large "skybox" painting that reminds us of "Delivery to the Following Recipients Failed Permanently" which we worked on for the artist only a year prior. See that project on our blog HERE
The show is up until May 29th, 2016.
Solar Wind Data is downloaded from a Nasa Satellite Server which affects the physics of a virtual pendulum. The virtual pendulum sends data to a micro controller which tells a piano hammer to strike custom made glass bells.
This video demonstrates the backend software that runs the physical installation. When data is requested from the server, it is parsed out and used to toss around the pendulum. When it collides with 1 of the 5 planes, an instruction is sent to the microcontroller to strike a bell.
We worked with Olivia Erlanger to create a data sonification piece from housing foreclosure data in the Detroit area. Our web genius Mike Sperone wrote a php "web scraper" for us that would pull in the most recent 24 foreclosed on properties from zillow.com, the data of which consisted of the address, price, longitude/latitude along with some other descriptors.
Olivia was interested in how the data might be used to "chop and screw" songs which were popular during pivotal years leading to the financial crisis in 2008.
The first challenge was to reverse engineer a chopped and screwed track - define key elements in the music, and come up with ways to use data from the foreclosures to parametrically chop and skrew audio clips in real time. We looked to "The Originator" himself, DJ Screw for inspiration.
One obvious signature of the genre is the slowed down tempo. We achieve this in our tracks by mapping the price of the foreclosed properties to the playback speed of the track. Lower prices generate slower playback speeds for the songs and vice versa. To create the stuttering effects we used computer musician Miller Puckette's transient detection algorithm (bonk~) to tell us whether we are on beat or not. When we are on beat, we ask the program to decide whether to continue playing the song or to go back and repeat the measure. How likely we are to go back and repeat a measure is determined by the location of the property in Detroit using it's longitudinal and latitudinal value.
The piece runs in a continuous loop, generating new music from continuously updated information on Zillow. It is currently on view at What Pipeline in Detroit. Embedded below is a 42 minute excerpt of the piece.
We worked with artist Florian Meisenberg to create a 2 channel video piece at Simone Subal Gallery in March of 2015. The piece, titled "Delivery to the Following Recipients Failed Permanently" is generated in real time and features two "fluid blobs" parametrically modeled in real time. The blobs take turns consuming random 3D models downloaded from open source databases using a custom PHP Script (or webscraper). The piece runs on a continuous loop.
The installation, shown again in the summer at Kunstpalais Erlangen was augmented by 3D printing the downloaded models
Motion tracking to create rigid bodies that collide with 3D models.Read More
Generate sound responsibe live visuals in Ableton Live using Max for Live.Read More
Detecting the presence of a person in a room with a webcam for interactive installation.Read More
Acid Rain and Custom Art Tools are now accepting submissions of sound art works created with Unity Delay. Selected works will be released on a forthcoming digital compilation and featured on Acid Rain as part of the project archive.Read More
Introducing APE. A Mac OS application for converting sound into control data for Garagecubes's Modul8 VJ software.Read More
Unity Delay is a Mac OS experimental sound application that removes any notion of the technical relationship between electronic composer and tool.Read More
Interactive sculptures at Pioneer Works.Read More